Vibe Code a 2D Game using Go and Gemini
This talk provides supporting material for a workshop focused on "vibe coding" a 2D game. It demonstrates how to build such a game using the Go programming language and the Gemini AI.
AI-driven development
Exploring modern AI-driven development workflows, developer tooling, and the evolution from code assistance to autonomous agent pair programming.
A Gopher's Guide to Vibe Coding
As vibe coding quickly becomes the new buzzword we Gophers could not be left out of this party. In this talk I'm going to share my experiences while developing testquery - a tool to extract information from Go tests - starting from product ideation to the implementation.
A Gopher's Guide to Vibe Coding
As vibe coding quickly becomes the new buzzword we Gophers could not be left out of this party. In this talk I'm going to share my experiences while developing testquery - a tool to extract information from Go tests - starting from product ideation to the implementation.
A Gopher's Guide to Vibe Coding
As vibe coding quickly becomes the new buzzword we Gophers could not be left out of this party. In this talk I'm going to share my experiences while developing testquery - a tool to extract information from Go tests - starting from product ideation to the implementation.