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Game-Dev

Talks & Events

Vibe Code a 2D Game using Go and Gemini

This talk provides supporting material for a workshop focused on "vibe coding" a 2D game. It demonstrates how to build such a game using the Go programming language and the Gemini AI.

Hands-On Agentic Coding: Build and Deploy an Arcade Game

Hands-on workshop exploring agentic coding workflows by designing, building, and deploying a playable retro arcade game with AI agents.

Build a cloud-native game with Natural Language

Live build demonstrating how natural language prompt engineering and AI coding agents can construct and deploy a full cloud-native game.

Articles