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YouTubeチャンネルのデモ動画、AIエージェント解説、カンファレンス講演アーカイブ。
YouTube チャンネル @danikopaizen ↗

実践的なコーディングデモ、AIエージェントの実験、Go言語による2Dゲーム開発、国際カンファレンスの講演プレイリストを公開しています。

AI-driven development (I/O Connect '26)
37:15

AI-driven development (I/O Connect '26) ↗ ↖

· Google I/O Connect Berlin 2026 · Google Cloud Events ·
Session from Google I/O Connect Berlin '26 with Wietse Venema and Daniela Petruzalek exploring agentic development workflows on Google Cloud, Gemini CLI, and autonomous pair programming.
Build AI Apps with Genkit Go
16:49

Build AI Apps with Genkit Go ↗ ↖

· Google for Developers ·
Official Google for Developers deep dive into Genkit Go, demonstrating compile-time type safety, dotprompt templates, integrated observability, and production-ready AI flows in Go.
Hello, MCP World!
30:18

Hello, MCP World! ↗ ↖

· GopherCon UK 2025 · GopherCon UK · 解説記事 → · スライド ↗ ·
Keynote presentation at GopherCon UK 2025 introducing the Model Context Protocol (MCP), its core architecture, and the building blocks used to create AI-enabled applications in Go.
Production Ready 'Hello, World!'
52:20

Production Ready 'Hello, World!' ↗ ↖

· GopherCon UK 2024 · GopherCon UK · スライド ↗ ·
Going beyond the basics to implement a 'Hello, World!' service in Go with production-grade documentation, structured logging, error handling, configuration, and testing.
Go Beyond Work (Go Time Panel)
44:14

Go Beyond Work (Go Time Panel) ↗ ↖

· GopherCon / Go Time · Changelog ·
Panel conversation on Changelog's Go Time podcast exploring creative side projects, game development, hardware tinkering, and using Go outside of day-to-day enterprise work.
Fun with Generics
37:28

Fun with Generics ↗ ↖

· GopherCon UK 2023 · GopherCon UK ·
Practical and entertaining explorations of generics in Go—examining type parameters, constraints, data structures, and when generics simplify or complicate real-world Go code.
Building an Indie Game in Go
43:42

Building an Indie Game in Go ↗ ↖

· GopherCon UK 2021 · GopherCon UK ·
How good is Go for developing indie games? A practical deep dive into 2D game loops, rendering, assets, and building playable games in Go.
Fun With Pointers
32:34

Fun With Pointers ↗ ↖

· GopherCon UK 2019 · GopherCon UK ·
Learn how to use pointers effectively in Go—from the fundamentals of memory addresses and value vs. pointer semantics to escape analysis and garbage collector performance.
Pac-Man from Scratch
24:47

Pac-Man from Scratch ↗ ↖

· GoWayFest 3.0 (Minsk 2019) · SPACE · ソースコード ↗ ·
Building a terminal-based Pac-Man clone with emojis in Go from scratch as a hands-on tutorial for mastering Go fundamentals, concurrency, and terminal rendering.
Keynote: Python Brasil 14
25:26

Keynote: Python Brasil 14 ↗ ↖

· Python Brasil 2018 (PyBR14) · Python Brasil · 🇧🇷 PT-BR ·
Keynote presentation at Python Brasil 14 reflecting on community, open-source contributions, polyglot engineering, and career growth in technology.
The Best Feature of Go
41:55

The Best Feature of Go ↗ ↖

· InfoQ Brasil · 🇧🇷 PT-BR ·
Exploring how to engage with the global Go community—from contributing to open source and writing tutorials to speaking at international conferences.
Big Data com Apache Spark na Globo.com
35:57

Big Data com Apache Spark na Globo.com ↗ ↖

· Python Brasil 2017 (PyBR13) · Python Brasil · 🇧🇷 PT-BR ·
Case study on large-scale data engineering and distributed processing with Apache Spark and Python at Globo.com.