Vibe Code a 2D Game using Go and Gemini
This talk provides supporting material for a workshop focused on "vibe coding" a 2D game. It demonstrates how to build such a game using the Go programming language and the Gemini AI.
Hands-On Agentic Coding: Build and Deploy an Arcade Game
Hands-on workshop exploring agentic coding workflows by designing, building, and deploying a playable retro arcade game with AI agents.
Build a cloud-native game with Natural Language
Live build demonstrating how natural language prompt engineering and AI coding agents can construct and deploy a full cloud-native game.