An exploration of the current landscape and future directions of AI agents in software engineering, covering the transition from code completion to autonomous agents that plan, execute, and verify complex tasks.
This talk provides supporting material for a workshop focused on "vibe coding" a 2D game. It demonstrates how to build such a game using the Go programming language and the Gemini AI.
An exploration of the current landscape and future directions of AI agents in software engineering. This talk covers the transition from simple code completion to autonomous agents that can plan, execute, and debug complex tasks.
·Google Cloud Summit Nordics 2026·Stockholm, Sweden
An exploration of the current landscape and future directions of AI agents in software engineering. This talk covers the transition from simple code completion to autonomous agents that can plan, execute, and debug complex tasks.
Training session exploring the current state and emerging patterns of AI agent-assisted software engineering, multi-agent workflows, and practical applications.
Training session exploring the current state and emerging patterns of AI agent-assisted software engineering, multi-agent workflows, and practical applications.
As vibe coding quickly becomes the new buzzword we Gophers could not be left out of this party. In this talk I'm going to share my experiences while developing testquery - a tool to extract information from Go tests - starting from product ideation to the implementation.
As vibe coding quickly becomes the new buzzword we Gophers could not be left out of this party. In this talk I'm going to share my experiences while developing testquery - a tool to extract information from Go tests - starting from product ideation to the implementation.
As vibe coding quickly becomes the new buzzword we Gophers could not be left out of this party. In this talk I'm going to share my experiences while developing testquery - a tool to extract information from Go tests - starting from product ideation to the implementation.